Mellifluous Viewport Bitrate Adaptation for 360° Videos Streaming over HTTP/2
Abstract
Virtual reality provides an immersive experience
for users. There has recently been much research on adaptive
methods of playing 360° video over HTTP/2 to excite
users. This paper analyzes users’ behaviors and perceptions
when watching 360° online videos. We also provide some
measurements and evaluation of the main features of 360°
video streaming. Experiments show that our method improves
bitrate by up to 45.8% and buffer size counter-up to 25.0%
compared to referenced methods.
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